Beginner's guide to sketching : robots, vehicles & sci-fi concepts / editor, Marisa Lewis ; with artists including John A. Frye, Lorin Wood, and Guido Kuip.
Material type: TextPublication details: Worcester, United Kingdom : 3dtotal Publishing, 2019Description: 213 pages : illustrations (some color) ; 21 cmISBN:- 9781909414778
- robots, vehicles and sci-fi concepts
- NC 730 B43 2019
Item type | Current library | Collection | Shelving location | Call number | Copy number | Status | Notes | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|---|---|
General Book | SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 4: General Shelves (ENGLISH): N, Q-T | NC 730 B43 2019 (Browse shelf(Opens below)) | C.1 | Available | หนังสือหลักสูตรผลิตบัณฑิตพันธุ์ใหม่ ให้บริการที่ชั้น 4 | F068305 | |||
General Book | SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 4: General Shelves (ENGLISH): N, Q-T | NC 730 B43 2019 (Browse shelf(Opens below)) | C.2 | Available | หนังสือหลักสูตรผลิตบัณฑิตพันธุ์ใหม่ ให้บริการที่ชั้น 4 | F068306 | |||
General Book | SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 4: General Shelves (ENGLISH): N, Q-T | NC 730 B43 2019 (Browse shelf(Opens below)) | C.3 | Available | หนังสือหลักสูตรผลิตบัณฑิตพันธุ์ใหม่ ให้บริการที่ชั้น 4 | F068337 |
Getting started -- Projects -- Quick studies -- Advanced projects
Following the success of Beginner's Guide to Sketching: Characters, Creatures & Concepts, 3dtotal Publishing presents readers with another fun, inspiring book on traditional sketching, with a focus on sci-fi themes. From robots and spaceships to buildings and aliens, Beginner's Guide to Sketching: Robots, Vehicles & Sci-fi Concepts is an informative starting point for any sci-fi-loving beginner artist who needs an introduction to traditional drawing and rendering techniques. Richly illustrated tutorials by industry professionals will guide the reader through learning a wide range of drawing tools, the basics of lighting and perspective, creating different rendering effects, and how to create sci-fi concepts that are both convincing and excitingly futuristic.
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