000 01473nam a2200349z 4500
005 20170415123250.0
008 090114s2008 maum a001 0 eng
020 _a9781584505341 (pbk.)
_c2100 Bht
020 _a1584505346 (pbk.)
040 _aSPU
049 _bSPU-BK
050 _aQA 76.76.C672
_bD37A 2008
100 1 _aDarby, Jason,
_d1972-
_9155171
245 1 0 _aAwesome game creation :
_bno programming required /
_cJason Darby
_h[book]
250 _a3rd ed.
260 _aBoston, Mass. :
_bCharles River Media,
_c2008
300 _axviii, 493 p. :
_bill. ;
_c24 cm. +
_e1 CD-ROM
440 0 _aGame development series
_9142128
449 0 _aL00999
449 0 _a111000
500 _aRev. ed. of: Awesome game creation : no programming required / Luke Ahearn, Clayton Crooks. 2nd ed. 2002.
504 _aIncludes index
505 0 _aTo game development
505 0 _aThe history of game development
505 0 _aGraphics : the basic building blocks of a game
650 0 _aCOMPUTER GAMES
_xPROGRAMMING
_952081
910 _aดร.สุชาย
_bแอ็ดวานซ์มีเดีย
_c021208/050109
942 _cGEN
998 _aniparat 0109
_bniparat 0109
999 _c128438