Awesome game creation : no programming required / Jason Darby [book]
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 9781584505341 (pbk.)
- 1584505346 (pbk.)
- QA 76.76.C672 D37A 2008
Contents:
To game development
The history of game development
Graphics : the basic building blocks of a game
Item type | Current library | Collection | Shelving location | Call number | Copy number | Status | Date due | Barcode | Item holds | |
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SPU Library, Bangkok (Main Campus) | CD/DVD Accompanying Materials | Floor 5: CD/DVD Accompany | QA 76.76.C672 D37A 2008 (Browse shelf(Opens below)) | CD.No.1518 | Available | FCD058654 |
Total holds: 0
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No cover image available | No cover image available |
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QA 76.76.C672 C72C 2003 Chris Crawford on game design | QA 76.76.C672 C76A 2004 Awesome 3D game development no programming required | QA 76.76.C672 C76A 2004 Awesome 3D game development no programming required | QA 76.76.C672 D37A 2008 Awesome game creation : | QA 76.76.C672 D37A 2008 Awesome game creation : | QA 76.76.C672 D37M 2006 Make amazing games in minutes / | QA 76.76.C672 D37M 2006 Make amazing games in minutes / |
Rev. ed. of: Awesome game creation : no programming required / Luke Ahearn, Clayton Crooks. 2nd ed. 2002.
Includes index
To game development
The history of game development
Graphics : the basic building blocks of a game
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