3D game environments : create professional 3D game worlds [book]
Material type: TextPublication details: Burlington, MA. : Focal Press, 2008Description: xxiii, 374 p. : ill. ; 23 cm. + 1 CD-ROMISBN:- 9780240808956
- QA 76.76.C672 A33T 2008
Contents:
Orientation to game world optimizations
3D concepts
Shaders and materials
Item type | Current library | Collection | Shelving location | Call number | Copy number | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|---|
General Book | SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 5: General Shelves (ENGLISH): Q-T | QA 76.76.C672 A33T 2008 (Browse shelf(Opens below)) | Available | F058584 | ||||
CD/DVD (Accompanying Material) | SPU Library, Bangkok (Main Campus) | CD/DVD Accompanying Materials | Floor 5: CD/DVD Accompany | QA 76.76.C672 A33T 2008 (Browse shelf(Opens below)) | CD.No.1553 | Available | FCD058584 |
Total holds: 0
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QA 76.76.C672 อ672ท 2548 ทะลวงถึงแก่นเรื่องเขียนเกม = | QA 76.76.C672 A33D 2009 3D game textures : | QA 76.76.C672 A33D 2009 3D game textures : | QA 76.76.C672 A33T 2008 3D game environments : | QA 76.76.C672 A33T 2008 3D game environments : | QA 76.76.C672 A34G 2008 Game development essentials : | QA 76.76.C672 A34G 2008 Game development essentials : |
Includes idnex
Orientation to game world optimizations
3D concepts
Shaders and materials
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