Animating real-time game characters / Paul Steed
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 1584502703 (paperback with CDROM : alk. paper)
- TR 897.7 S73A 2003
Contents:
Built to move
Rigging your characters with biped
Weighting a character using manual vertex assignment
Item type | Current library | Collection | Shelving location | Call number | Copy number | Status | Notes | Date due | Barcode | Item holds | |
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SPU Library, Bangkok (Main Campus) | General Books (ENGLISH) | Floor 4: General Shelves (ENGLISH): N | TR 897.7 S73A 2003 (Browse shelf(Opens below)) | Available | CD-ROM | F054770 | ||||
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SPU Library, Bangkok (Main Campus) | CD/DVD Accompanying Materials | Floor 5: CD/DVD Accompany | TR 897.7 S73A 2003 (Browse shelf(Opens below)) | CD.No.909 | Available | CD-ROM | FCD054770 |
Total holds: 0
Includes index
Built to move
Rigging your characters with biped
Weighting a character using manual vertex assignment
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