Results
|
|
|
|
|
Game development essentials : game story & character development [book] by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Clifton Park, NY : Thompson Delmar Learning, 2006
Other title: - Game story & character development
Availability: Items available for loan: SPU Library, Bangkok (Main Campus) (2)Call number: QA 76.76.C672 K72G 2006, ...
Found in Open Library:
|
|
|
|
|
|
|
|
|
|
|
|
Game interface design / Brent Fox. by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson/Course Technology, 2005
Availability: Items available for loan: SPU Library, Bangkok (Main Campus) (2)Call number: QA 76.76.C672 F69G 2005, ...
Found in Open Library:
|
|
|
|
|
|
The game producer's handbook / Dan Irish. by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson Course Technology, 2005
Availability: Items available for loan: SPU Library, Bangkok (Main Campus) (1)Call number: QA 76.76.C672 I74G 2005.
Found in Open Library:
|
|
|
Game writing handbook / Rafael Chandler [book] by Series:
Edition: 1st ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, Mass. : Charles River Media, 2007
Availability: Items available for loan: SPU Library, Bangkok (Main Campus) (1)Call number: QA 76.76.C672 C42G 2007.
Found in Open Library:
|
|
|
|
|
|
Ipad multiplayer magic / Michael Duggan [book] by
Material type: Text; Format:
print
Publication details: Boston, Mass. : Course Technology PTR, 2012
Availability: Items available for loan: SPU Library, Bangkok (Main Campus) (1)Call number: QA 76.76.C672 D83I 2012.
Found in Open Library:
|
|
|
|
|
|
|
|
|
The official guide to 3D GameStudio / Michael Duggan. [book] by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson Course Technology,, 2007
Availability: Items available for loan: SPU Library, Bangkok (Main Campus) (1)Call number: QA 76.76.C672 D83T 2007.
Found in Open Library:
|
|
|
Physics modeling for game programmers / David Conger. [book] by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boston, MA : Thomson Course Technology, 2004
Availability: Items available for loan: SPU Library, Bangkok (Main Campus) (2)Call number: QA 76.76.C672 C66P 2004, ...
|
|
|
|
|
|
|
|
|
The ultimate guide to video game writing and design [book] by
Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Los Angeles : Lone Eagle, 2007
Availability: Items available for loan: SPU Library, Bangkok (Main Campus) (1)Call number: QA 76.76.C672 D54U 2007.
Found in Open Library:
|